Standard II
II. Design and develop digital age learning experiences and assessments
Teachers design, develop, and evaluate authentic learning experiences and assessments incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the Standards.
a. Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity
b. Develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress
c. Customize and personalize learning activities to address students’ diverse learning styles, working strategies, and abilities using digital tools and resources
d. Provide students with multiple and varied formative and summative assessments aligned with content and technology standards, and use resulting data to inform learning and teaching
Reflection:
We did several projects that had to do with assessments. The online quiz was good for a quick assessment of understanding, while the online test would be for a more in depth assessment. The technology survey is a great tool to see what the students will be struggling with in terms of technology, before it happens so a solution can be found. For any projects, rubrics are invaluable. It really takes the guesswork out of grading for instructors and students. Everyone is clear on what is expected.
Artifacts:
Online Test
Test Rubric
Technology Survey
Rubric
Learning Goal:
One of my weak spots is rubrics. I don't feel that I'm very good writing them. I plan on exploring the rubric site and see if there are similar sites out there, so that I don't feel as stressed when having to write a rubric.
II. Design and develop digital age learning experiences and assessments
Teachers design, develop, and evaluate authentic learning experiences and assessments incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the Standards.
a. Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity
b. Develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress
c. Customize and personalize learning activities to address students’ diverse learning styles, working strategies, and abilities using digital tools and resources
d. Provide students with multiple and varied formative and summative assessments aligned with content and technology standards, and use resulting data to inform learning and teaching
Reflection:
We did several projects that had to do with assessments. The online quiz was good for a quick assessment of understanding, while the online test would be for a more in depth assessment. The technology survey is a great tool to see what the students will be struggling with in terms of technology, before it happens so a solution can be found. For any projects, rubrics are invaluable. It really takes the guesswork out of grading for instructors and students. Everyone is clear on what is expected.
Artifacts:
Online Test
Test Rubric
Technology Survey
Rubric
Learning Goal:
One of my weak spots is rubrics. I don't feel that I'm very good writing them. I plan on exploring the rubric site and see if there are similar sites out there, so that I don't feel as stressed when having to write a rubric.